Friday, March 27, 2009

New Arcadia

(click on map to enlarge)

Welcome to a time and place known to most as New Arcadia, the time After The Fall! Old Arcadia has been swept away by war and disaster, and 900 years later a new order has been established. Humans are the most prosperous, most numerous of the races, leading the world from the shining capital of Maradonis on the Inner Sea. Up the Crystalwater River are successively smaller cities: the city of Norris, and the village of Maplewood.

To the North are the twin Dwarven cities: Mithril Mine, their northern capital, source of its namesake unbreakable metal, and
Goldspur, carved from bare rock during the last 900 years (the task of a whole generation), and the source of their much-coveted and abundant wealth!

To the South are the Halfling settlements. These are mostly nomadic camps that follow the seasons and rainfall, except for their most recent 'city,' New Haven. The halflings are mostly farmers and herdsmen, feeding many elves in addition to their own population. Most halflings are happy to have their years of slavery and oppression from various monster races over with, but some view their elven 'protectors' with uneasy scrutiny.

Further South and East are the Elven lands, well-guarded, with only two known elven cities: Hollowtree, in the mountains, and the coastal trading town of Darkwood. The elves of New Arcadia are wild and strong, honoring their magical heritage, but with a boldness, fearlessness, and physicality that makes them dangerous to trifle with.

Speaking of danger, across the mountain passes protected by the Dwarven lands lies the Lost Valley. This has been completely overrun with settlements and camps by
monsters of every stripe. What was once the seat of power for the Old Arcadians has now been lost to these constantly feuding humanoid clans. Their wars cause a constant demand for resources: wood, steel, stone, slaves, and flesh...

Past the Lost Valley lies the Blasted Lands... a region of mists, and a quick death for the unwary. Only the wiliest of monsters roam here, among the ruins and graveyards of ages forgotten. Countless stories of ever-hungry undead and
nightmarish demons originate here, but what is fact and what is fiction?

On the Far Eastern Coast, there remain cities from an older time, still populated by humans who trade with the Elves of Darkwood.
Thule to the north, and southern Tangris on the Straits of Hessa leading to the Great Sea.

In that sea, there are clusters of islands to the South, colonized by men and monster alike - the Kingdom of Marmo. On the edges of the known sea in the distant East, there lies another mysterious island. Who or what is to be found above the rocky cliffs that cut off all easy access to the island's interior?

Wednesday, March 25, 2009

Genesis

So it begins...